A Mac version is planned and may even launch simultaneously. Work began in 2010 and the turn-based strategy RPG looks to already be in good shape. He's a super busy man, now even more so then when we approached him."Īge of Wonders 3, unlike so many resurrected PC series of late, has avoided Kickstarter and opted for a more traditional and probably more expensive development approach. His biggest concern was that it would cost him a lot of time, so it helped that we made this sort of game before and were at an advanced stage of development. "It certainly didn't happen overnight," he added, "and he kept a healthy business sense towards the project. There was certainly interest but the prospect of having Notch help fund was a dream come true, as he's a fan of the game and didn't insist on owning it like many of the publishers do these days when they fund development. "We had a demo for Age of Wonders 3 and talked to various parties including traditional publishers. "We noticed Minecraft's random title-screen blurb mentioned Age of Wonders," he told me, "so I thought what the heck and I sent Notch an email. Lennart Sas, co-owner and managing director of Triumph, explained the unconventional way the partnership came about. It's summer 2012 and Notch and two Triumph developers enjoy a beer and a joke, by the looks of it. Why is Notch doing this? Because he's a fan of the Age of Wonders series. He's contributed to such a degree that Dutch developer Triumph Studios (Overlord) doesn't need a publisher for Age of Wonders 3, although distribution and co-publishing deals aren't ruled out. Turns out the "big partner" helping fund Age of Wonders 3 isn't Epic Games but is Notch, creator of Minecraft, real name Markus Persson.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |